![]() ![]() Magic Wand provides burst health and mana regen that can often be enough to survive.Phase Boots give bonus armor making him tankier and with Scorched Earth give even more mobility.Boots of Speed grants Doom movement speed bonus to increase his mobility with Scorched Earth, helping him to chase down or run away.Soul Ring solves his mana problem during the early game.Iron Branch provides bonus attributes and can later be upgraded into a Magic Wand.Gauntlets of Strength gives Doom strength and builds into Soul Ring.Healing Salve restores health quickly to stay in the lane.U Increased digest duration from 60 to 65. The following are active abilities that can be acquired with Devour, and their cast animations on Doom.Īcquirable Castable Abilities with Devour SOULBIND Can indirectly affect ancient creeps if they are the secondary target, while Doom is cast on the primary target. From gaining/losing the Decay buff/debuff.From losing the Death Pact and Whirling Death debuff.However, the debuff does not prevent the following sources from increasing health:.Current health increase from strength items and/or from health bonus items.Percentage-based current health sources.Applies a debuff that freezes health and prevents the following current health increasing effects:.Successive casts on the same unit do not stack but refresh the ability values.Leveling up the ability does not update the damage of already debuffs.Can deal up to 510/850/1190 damage ( before reductions).Deals damage in 1-second intervals, starting immediately upon cast, resulting in 17 instances.Leveling up abilities or learning talents.They remain On if Doom is cast on them while toggled on. The current state of toggled On abilities.Silences the target preventing it from casting abilities, but does not affect the following mechanics:.Applies a basic dispel upon cast on the affected target(s).A unit with less than 25% of its max health can be denied when the Doom debuff or buff is active.Uses the player-controlled radius for acquired aura abilities.However, the cast backswing differs depending on the ability acquired (see chart). The abilities use the original cast point of the neutral creeps they come from.Abilities from neutral creeps are kept permanently, even through death, until another neutral creep with abilities is Devoured with Alt-cast activated.The abilities use the original cast point of the neutral creeps they come from, however, the cast backswing differs depending on the ability acquired (see here).Abilities are gained instantly upon devouring the creep. Can only gain abilities from neutral creeps.Does not acquire any of the attack class abilities, Martyrdom or the Inspiration Aura.Devouring a creep with no abilities does not remove the already acquired abilities.This means when cast on an Ancient Black Dragon, it acquires Fireball and Splash Attack, but not Dragonhide Aura.If it has a third ability, it is not acquired. Only acquires the first and second ability of the neutral creep.Stacks with other bash sources, with its duration following the regular rule of stuns - the longer one overrides the shorter one. ![]() Infernal Blade first applies the bash, the burn debuff, then the attack damage.Both leveling up the ability and the max health as damage increasing talent does not update the damage of the current instances.Successive casts on the same target fully stack and its debuff works independently.Deals damage in 1-second intervals, starting 1 second after the debuff is applied, resulting in 4 instances.Instant attacks cannot trigger Infernal Blade. Both Autocast and manually casting it uses Doom's current attack range.However, it is not affected by cast range bonuses. Infernal Blade's cast range can only be further increased by attack range bonuses of the same range type as the caster.Raising his Infernal Blade, Lucifer places upon his adversary an enduring curse, burning away at its health and rendering it utterly powerless as it staggers towards its inevitable Doom. When the bell of Vashundol tolls, an enemy's downfall is sure to follow. The fires of Hell smolder at Lucifer's feet, leaving in his wake fields of Scorched Earth. The towering demon Devours creeps in a single bite, digesting them whole and assimilating their abilities. Banished from the realm of light, Lucifer now walks the earth, bringing misery to all who stand against him. Wings branded and visage twisted, the Fallen One bears little resemblance to his former self. All values shown are without talent bonuses.Ĭan prevent a single enemy from using abilities and healing. ![]()
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